Noted Call of Duty expert JGOD has publicly voiced his curiosity about the community's reluctance to use the new tac-stance movement feature in Modern Warfare 3.
This question arises especially because the Modern Warfare 3 community had been very vocal about their desire for improvements to the game’s movement system, resulting in Sledgehammer Games making several modifications.
These modifications were designed to speed up the pace of matches and include improvements like quicker mantling speeds, the ability to discharge weapons during and instantly after sliding, and extended tactical sprint durations.
Another significant modulation the third installment of Modern Warfare saw was the reintroduction of slide canceling, a movement mechanic beloved by fans which originated in MW2019.
The initial excitement about slide canceling turned into disagreement due to a frustrating delay players were experiencing post-animation. To address this, Sledgehammer Games promised adjustments to slide timing for the game’s second beta weekend.
In the midst of all the focus on sliding and mantling, the new tac-stance feature introduced in MW3 was barely noticed. JGOD believes that more players should learn and implement this versatile movement mechanism.
JGOD’s thoughts on the new tac-stance feature are important for players looking to optimize their success in the game. He has spent time detailing the reasons more players should experiment with the feature.
According to Activision, the creators of the franchise, tac-stance is a mechanism that strikes a perfect balance between hip-firing and aiming down sights.
The feature automatically triggers the tac-stance canted iron sight position to shoot while the player character is in the sliding motion. This feature, although initially awkward, offers a much more accurate bullet spread than hip firing.
The combination of tighter recoil control and increased fluidity in movement and gun handling piqued JGOD's interest in the feature.
JGOD also shed light on why players need to avoid excessive slide-cancel spamming. He explained that slide canceling doesn't reset your units' tactical sprint, so there was less incentive to do it unless it's intentional.
Conversely, players have the opportunity to use the tac-stance feature during the sliding animation to surprise enemies, especially around corners or inside buildings.
The usage of tac-stance becomes more intriguing in combination with specific equipment. The Infantry Vest increases the tac sprint duration and reduces its refresh time.
In addition, the Tactical Pads increase the slide duration and improve stance transition speeds while enabling full ADS (aim down sights) during sliding.
Summing up his thoughts, JGOD affirmed that this new addition to the game, although overlooked by many, holds significant advantages. He stated that it's an impressive feature that could potentially disrupt gameplay mechanics.
However, he also added the caveat that there may be a few issues with it that still need fine-tuning, but he has high hopes it will become the go-to movement mechanism.
As players get more accustomed to the new Modern Warfare 3 movement feature, it's bound to cause a shift in the way the game is played.
The utility of the new tac-stance movement feature seems apparent, and according to experts like JGOD, it's high time players start taking full advantage of it in their gameplay strategies.
JGOD's views are likely to spark curiosity and inspire more players to experiment with the tac-stance feature and potentially maximize their success ratio in the game. With these developments, the future of Modern Warfare 3 gameplay looks promising.
As Modern Warfare 3 continues its trajectory in the multiplayer online gaming sphere, these constructive conversations could influence a significant number of players to rethink their tactical gameplay strategies using the new tac-stance feature.